Goonsquad Laflavia | Bartending, Cafe Business Script

Preview: https://www.youtube.com/watch?v=BjYQLRcbBFU

Run a real bar. Your bartenders don’t click a menu and wait for a progress bar. They grab the bottle, pour to the line, muddle the mint, shake it, strain it, garnish it and serve it. Customers order and pay at tablets on the bar, the monitor shows the queue, a TV tells the room what’s ready, and the boss runs the staff and the books from the office laptop.

Add-on for the La Flavia map.

THE GAMEPLAY LOOP

• Third eye a bar station and pick a drink from the menu

• Point with the mouse, hold to grab and drag, hold over the glass to pour

• Hold and move to stir, shake, muddle or squeeze; click to pop a cap or open the shaker

• Carry iced drinks to the ice machine, add the ice and serve them there

• Customers order and pay at a tablet, then collect from their numbered tray

• Restock on the monitor: drive out to the supplier, or pay a courier to bring it to the gate

FEATURES

• 12 drinks across cocktails, mocktails, wine, champagne, spirits and shots

• 14 action types: pour, add, place, stir, shake, muddle, squeeze, strain, garnish, open/close shaker, open bottle, ice, serve

• Real pouring with a fill line, so overshooting costs you quality, which is scored and stored on the item

• Scripted cameras that move with each step, plus animations, sounds and particle effects

• 2 bar stations with client-side props, so two bartenders can work at once without touching each other’s glasses

• 4 customer order tablets with pickup trays, cash or bank payment

• Bartender monitor with a live queue, tray handling and one-click cancel that refunds automatically

• Order TV showing “now preparing” and “ready for pickup”

• Working ice machine and a shared staff stash on the back bar

• Searchable supplies shop with pickup or courier delivery

• Drunk system with 3 levels, each with its own walk clipset, screen shake, timecycle and blur; thirst and stress go to your framework

• Job with 4 grades, created automatically

• Boss menu to hire, promote, demote and fire

• Society account with a transaction log and a configurable cut of every paid order, standalone and with no banking script needed

• Lift access to the Boss Office locked to the grade you choose FOR SERVER OWNERS

• Qbox, QBCore and ESX, auto-detected

• ox_inventory, qb-inventory, ps-inventory, lj-inventory, qs-inventory, or any inventory that keeps the framework’s item functions (default ESX, codem, tgiann, origen)

• Optional ox_lib, ox_target / qb-target, and oxmysql support, auto-detected

• The server decides job, distance, prices, payment, ingredients, minimum preparation time, rewards and rate limits, so clients only report what the player did

• Rate limits, timing and distance checks

• Item definitions, inventory icons and job files included for all three frameworks, with an installer script • Job and database tables created automatically on first start

WHAT’S OPEN

Every config file: bars and stations, recipes, props and items, drink effects, menu prices, payment, supplies catalog, storage, ice machine, cameras, job and grades, and every line of player-facing text. Plus client and server exports, events for every order and every drink made or consumed, and payment hooks. The rest is protected by FiveM Asset Escrow.

REQUIREMENTS

• The La Flavia map and lift, since gs_laflavia is an add-on rather than a standalone bar

• oxmysql for the society account

Goonsquad Laflavia | Bartending, Cafe Business Script

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