Preview: https://www.youtube.com/watch?v=e5gFJBduIQQ
Bring a proper infected survival experience to your FiveM server with Goonsquad Zombies, a highly configurable and the most advanced zombie/cannibal system built for immersive roleplay, apocalypse servers, Halloween events, survival zones, and custom PvE gameplay.
This is not just a basic zombie spawner. Zombies can detect players through sight and GTA’s native hearing, wander naturally, attack on foot, pressure players inside vehicles, use custom attack animations, play positional 3D sounds through a NUI-based audio engine, and despawn with cinematic corpse effects.
Server owners can tune almost every part of the experience from config, including zombie models, infected animals, spawn limits, safe zones, routing buckets, combat tuning, health, armor, damage, audio categories, corpse cleanup, traffic/population suppression, and vehicle interaction behavior.
Key Features
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Standalone FiveM zombie system
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Supports ESX, QBCore, Qbox, or standalone servers
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DLC Bottom Dollar Bounties zombie peds
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Legacy GTA zombie ped support
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Infected animal zombies: cougar, dog, and boar
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Smart sight and native hearing perception
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Configurable spawn waves, spawn radius, max zombies, and spawn vendors
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Safe zones where infected will not spawn
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Routing bucket support for instanced servers
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Optional routing bucket population suppression
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Traffic, parked vehicle, ambient ped, scenario ped, cop, boat, and garbage truck suppression options
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Zombie health, armor, ragdoll, critical hit, proof, and combat tuning
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Configurable melee combat limits using SetPedMeleeCombatLimits
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Animation-based attack mode or normal combat mode
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DLC zombie melee support for compatible models
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Custom attack animations with delayed damage timing
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Facing checks so damage only applies when the zombie is actually facing the target
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Vehicle damage system for players hiding inside cars
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Optional drag-out system for pulling players from vehicles
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NUI-based 3D positional zombie audio system
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Categorized human, animal, attack, hit, miss, alert, chase, death, vehicle, horde, and corpse sounds
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Cinematic corpse despawn effects: instant, fade, sink, or sink-fade
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Living zombie cleanup system to remove far-away irrelevant zombies and free spawn slots
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Loot-ready dead zombie state support
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Open client/server files for server-owner customization
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Escrow-friendly structure
Requirements
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FiveM server
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OneSync enabled
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Game build 3258 or newer
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Lua 5.4
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No framework required
Installation
- Drag gs_zombies into your resources folder.
- Add ensure gs_zombies to your server.cfg.
- Make sure your server uses game build 3258 or newer.
- Configure the script in config/jagdauifgaiu.lua.
- Restart your server.
Package Includes
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Full zombie spawning and AI system
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Config file
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Open client customization file
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Open server customization file
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NUI audio engine
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Included generated zombie audio files
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Infected animal support
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Safe zone system
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Vehicle interaction system
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Corpse despawn system
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Population suppression options
FiveM, Zombie, Zombies, Survival, Apocalypse, Standalone, ESX, QBCore, Qbox, PvE, Halloween, Infected, AI, Goonsquad